Mac: how to get the GUI up and running
Posted: Thu Mar 05, 2015 3:48 am
Hey guys/gals,
I have the CF1 and had the GUI working with an old PS3 controller(which has since been traded in for a shiny new PS4 controller). I got into some of the source code when the controller started acting up and tried to get rid of some of the button functions and ended up screwing things up beyond repair and scrapped the whole thing and redownloaded the client. The problem is that now I don't remember how I got the silly thing up and running in the first place. I'm running on a MacBook pro and I had it all working before. I've followed all of the steps on the wiki and I think the problem I'm having is coming from the "download and extract" portion of the set up. I can't figure out how to extract the client all that happens when I try to open the .bin file is it creates a .bin.cpgz file that when opened creates another .bin file in a frustrating loop. If there' s any more information I haven't included feel free to ask, thanks for any and all help.
-Catalyst
I have the CF1 and had the GUI working with an old PS3 controller(which has since been traded in for a shiny new PS4 controller). I got into some of the source code when the controller started acting up and tried to get rid of some of the button functions and ended up screwing things up beyond repair and scrapped the whole thing and redownloaded the client. The problem is that now I don't remember how I got the silly thing up and running in the first place. I'm running on a MacBook pro and I had it all working before. I've followed all of the steps on the wiki and I think the problem I'm having is coming from the "download and extract" portion of the set up. I can't figure out how to extract the client all that happens when I try to open the .bin file is it creates a .bin.cpgz file that when opened creates another .bin file in a frustrating loop. If there' s any more information I haven't included feel free to ask, thanks for any and all help.
-Catalyst