Tilt compensation is too aggressive

Firmware/software/electronics/mechanics
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theseankelly
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Tilt compensation is too aggressive

Post by theseankelly »

Hey Bitcraze -- I saw your post about tilt compensation and was quite intrigued. I just loaded up my build of the latest firmware to test it out.

If I achieve a stable hover and then give quick bursts of roll/pitch, my flie ends up climbing in altitude overall. I find this pretty crash-prone, since thrust is now less in my control. It's easier to compensate for thrust manually than to compensate for unpredictable bursts due to IMU errors. I'm typically using the Devo7e to fly, so thrust is a very smooth operation compared to the PS3 or Xbox controller.

I acknowledge there's quite a bit of personal preference here, but I feel the tilt compensation is too aggressive, and I'll be disabling it in my fork of the code (or more likely, adding it to my list of things I want to look at improving...because I love the idea behind it :D)
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tobias
Bitcraze
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Re: Tilt compensation is too aggressive

Post by tobias »

Thanks for the feedback!
I generally agree with you as I'm a decent pilot my self and then think it becomes harder to control with tilt compensation but I think for new pilots it might be easier. I suggest we add a parameter for it to make it configurable. I created an issue on github to do that. Cheers!
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