Public Service Announcement
Posted: Sun Jan 26, 2014 1:54 am
Something i've just learned the hard(ish) way:
ALWAYS, and i mean ALWAYS check the target Thrust readout before you hit Connect.
ALWAYS.
I just had it stuck at 75% for some reason (the PS3 controller was connected, the stick wasn't pressed, it wasn't upside down or anything like that) and when i hit connect, my crazyflie flew off the table, bounced a few times against the ceiling, entangled itself into the window curtains, disentangled itself and slammed the wall a few times before i managed to react and hit the disconnect and the timeout kicked in.
What's even weirder - the PS3 controler was unresponsive until i've restarted the client, at which point it started behaving as usual.
ALWAYS, and i mean ALWAYS check the target Thrust readout before you hit Connect.
ALWAYS.
I just had it stuck at 75% for some reason (the PS3 controller was connected, the stick wasn't pressed, it wasn't upside down or anything like that) and when i hit connect, my crazyflie flew off the table, bounced a few times against the ceiling, entangled itself into the window curtains, disentangled itself and slammed the wall a few times before i managed to react and hit the disconnect and the timeout kicked in.
What's even weirder - the PS3 controler was unresponsive until i've restarted the client, at which point it started behaving as usual.