implementing collision avoidance in FW

Firmware/software/electronics/mechanics
wydmynd
Member
Posts: 87
Joined: Thu Dec 06, 2018 9:25 am

Re: implementing collision avoidance in FW

Post by wydmynd »

the cause was sending lots of debug messages (about 30hz) using DEBUG_PRINT when a PC is not connected will cause a crash
kimberly
Bitcraze
Posts: 1050
Joined: Fri Jul 06, 2018 11:13 am

Re: implementing collision avoidance in FW

Post by kimberly »

Ah good you figured it out. Too much debug_prints is not helpful indeed. Hope you will be able to continue your project
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