I open this thread about some part of codes I'd like to have explained(to avoid to open multiple threads with same argument). My questions are newbie so don't esitate to answer with all informations that can be usefull!
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configblockeeprom.c
configblockflash.c
About this struct:
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struct configblock_v1_s {
/* header */
uint32_t magic;
uint8_t version;
/* Content */
uint8_t radioChannel;
uint8_t radioSpeed;
float calibPitch;
float calibRoll;
uint8_t radioAddress_upper;
uint32_t radioAddress_lower;
/* Simple modulo 256 checksum */
uint8_t cksum;
} __attribute__((__packed__));
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uint32_t magic;
float calibPitch;
float calibRoll;
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cosPitch = cosf(configblockGetCalibPitch() * (float) M_PI/180);
sinPitch = sinf(configblockGetCalibPitch() * (float) M_PI/180);
cosRoll = cosf(configblockGetCalibRoll() * (float) M_PI/180);
sinRoll = sinf(configblockGetCalibRoll() * (float) M_PI/180);
About pidctrl.c
As I understand in previous thread it's used just to set pids values when a param packet is recived. But some functions have this (void* param) as paramenters in their definition. I've looked into code references to (void* param) but found nothing. I suppose that is used from PARAM functions, but I can't understand what (void* param) means. It pass a pointer of a function?
Thank you!