implementing collision avoidance in FW

Firmware/software/electronics/mechanics
wydmynd
Beginner
Posts: 25
Joined: Thu Dec 06, 2018 9:25 am

Re: implementing collision avoidance in FW

Post by wydmynd » Wed Jul 03, 2019 1:15 pm

the cause was sending lots of debug messages (about 30hz) using DEBUG_PRINT when a PC is not connected will cause a crash



kimberly
Expert
Posts: 108
Joined: Fri Jul 06, 2018 11:13 am

Re: implementing collision avoidance in FW

Post by kimberly » Fri Jul 05, 2019 8:00 am

Ah good you figured it out. Too much debug_prints is not helpful indeed. Hope you will be able to continue your project

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