Page 2 of 2

Re: Frequent fly aways, toiletbowling and flips with Lighthouse positioning

Posted: Fri Jan 03, 2020 11:06 pm
by hanz
Manually flashing the drones isnt realistic for our use case.
We will have 10+ drones flying a show on stage and cant spend an hour reflashing all the drones if someone where to nudge the base stations.

Any idea when you guys will have time so solve this issue?

Re: Frequent fly aways, toiletbowling and flips with Lighthouse positioning

Posted: Tue Jan 07, 2020 1:28 pm
by arnaud
We have a fix that should be pushed in the following days.

Re: Frequent fly aways, toiletbowling and flips with Lighthouse positioning

Posted: Tue Jan 07, 2020 3:25 pm
by arnaud
A fix was pushed to #517, please comment in the issue if the problem was not solved on your side.

Re: Frequent fly aways, toiletbowling and flips with Lighthouse positioning

Posted: Thu Jan 09, 2020 6:26 pm
by hanz
Thank you!

This did indeed fixed the navigation problem, but caused a new issue for us.
The drone flies as expected for 1-3 steps and then completely shuts down in air, reboots and freezes.
See: https://imgur.com/a/zFUEOXb

Re: Frequent fly aways, toiletbowling and flips with Lighthouse positioning

Posted: Mon Jan 13, 2020 1:00 pm
by arnaud
You might be hitting #531. We are investigating the problem right now. If you use a commit before the static memory change (for example 6ba33b7ce9), you should not see the problem.